CharacterState
ZEPETO.Character.Controller.CharacterState
Represents the state of a ZEPETO character.
Name | Value | Description |
---|---|---|
Invalid | 0 | Uninitialized or invalid. |
Idle | 1 | Character is not engaged in any movement or action. |
Walk | 2 | Character is moving at a slow pace. |
Run | 3 | Character is moving quickly. |
JumpIdle | 4 | Character is jumping in place. |
JumpMove | 5 | Character is jumping in a direction, combining the vertical leap with horizontal motion. |
Teleport | 20 | Character is moving from one location to another without traversing the space in between. |
Gesture | 30 | Character is performing a gesture. |
Move | 102 | General moving state. |
MoveTurn | 103 | Character is changing the movement direction. |
Jump | 104 | General jumping state. |
Stamp | 106 | Character is performing a stamp. |
Falling | 108 | Character is in free fall. |
Landing | 109 | Character is returning to the ground after falling. |