InventoryService
ZEPETO.Inventory.InventoryService
InventoryService
manages operations associated with the player's in-World product inventory.
Hierarchy
↳
InventoryService
Constructors
constructor
• new InventoryService()
Overrides
System.Object.constructor
Methods
GetAsync
▸ Static
GetAsync($productId
): BaseRequest$1
<InventoryResponse
>
This asynchronous method retrieves the player's inventory product information based on the provided product ID.
Parameters
Name | Type | Description |
---|---|---|
$productId | string | ID of the product to fetch. |
Returns
BaseRequest$1
<InventoryResponse
>
A BaseRequest
object. When the asynchronous process is complete, you can access the InventoryResponse
object by the responseData
property.
GetListAsync
▸ Static
GetListAsync(): BaseRequest$1
<InventoryListResponse
>
This asynchronous method retrieves the player's inventory product information list.
Returns
BaseRequest$1
<InventoryListResponse
>
A BaseRequest
object. When the asynchronous process is complete, you can access the InventoryListResponse
object by the responseData
property.
HasAsync
▸ Static
HasAsync($productId
): CheckInventoryRequest
This asynchronous method checks the existence of a product in the player's inventory.
Parameters
Name | Type | Description |
---|---|---|
$productId | string | ID of the product to check. |
Returns
A CheckInventoryRequest
object. When the asynchronous process is complete, you can access the CheckInventoryResponse
object by the responseData
property.