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UIZepetoPlayerControl

ZEPETO.Character.Controller.UIZepetoPlayerControl

Class provides UI-based control for the local player's character.

Hierarchy

Constructors

constructor

new UIZepetoPlayerControl()

Overrides

UnityEngine.MonoBehaviour.constructor

Methods

DoubleJump

DoubleJump(): void

Makes the local player's ZEPETO character double jump.

Returns

void


Jump

Jump(): void

Makes the local player's ZEPETO character jump.

Returns

void


Move

Move($delta): void

Sets the moving direction of local player's ZEPETO character.

Parameters

NameType
$deltaVector2

Returns

void


StartMoving

StartMoving(): void

Sets the moving flag of the local player's character to true.

Returns

void


StopMoving

StopMoving(): void

Stops the local player's ZEPETO character.

Returns

void


Update

Update(): void

Updates the moving direction of local player's ZEPETO character.

Returns

void