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ZepetoScreenControl

ZEPETO.Character.Controller.ZepetoScreenControl

Abstract class designed for creating UI controls in the ZEPETO environment.

Hierarchy

Constructors

constructor

new ZepetoScreenControl()

Inherited from

UnityEngine.MonoBehaviour.constructor

Methods

OnPointerDown

OnPointerDown($eventData): void

Handles events when the user presses a UI control.

Parameters

NameTypeDescription
$eventDataPointerEventDataData related to the pointer down event.

Returns

void


OnPointerUp

OnPointerUp($eventData): void

Handles events when the user releases a UI control.

Parameters

NameTypeDescription
$eventDataPointerEventDataData related to the pointer up event.

Returns

void