ZepetoScreenControl
ZEPETO.Character.Controller.ZepetoScreenControl
Abstract class designed for creating UI controls in the ZEPETO environment.
Hierarchy
↳
ZepetoScreenControl
Constructors
constructor
• new ZepetoScreenControl()
Inherited from
UnityEngine.MonoBehaviour.constructor
Methods
OnPointerDown
▸ OnPointerDown($eventData
): void
Handles events when the user presses a UI control.
Parameters
Name | Type | Description |
---|---|---|
$eventData | PointerEventData | Data related to the pointer down event. |
Returns
void
OnPointerUp
▸ OnPointerUp($eventData
): void
Handles events when the user releases a UI control.
Parameters
Name | Type | Description |
---|---|---|
$eventData | PointerEventData | Data related to the pointer up event. |
Returns
void